Resume

Jessy Le
310-683-9472 
jessyleart@gmail.com

Experience


FIREFLY GAMES, Aug. 2015 - Present, Los Angeles, CA
Marketing Concept Artist
Create ads for mobile games, illustration, sketching, digital painting

SOTU PRODUCTIONS, Mar. 2015 – Aug. 2015, Los Angeles, CA

Costume Design Assistant
Hand sewing, machine sewing, working with various tools and textiles to create production ready costumes, pattern making, create mood boards, research, image database organization


  • Projects: Pepsi Nex commercial, Estee Lauder spot, Bollywood themed event, Arabian Nights themed event, Samsung Smart Switch

JOE.METHOD, Sept. 2014 – Oct. 2014, Torrance, CA

Freelance Artist
Concept art, characters, environments, and in-game art

RHEA: USC GAME PROJECT, Oct. 2013 – Nov. 2013, Los Angeles, CA

Concept art: props and architecture

LIGHTHOUSE LABS, July 2008 – Dec. 2012, Torrance, CA

Art Director
Direct game style, level design, concept art, animation, background art, character design

OTIS COLLEGE OF ART AND DESIGN, Jan. 2013 – May 2013, Los Angeles, CA

Teacher’s assistant: Drawing the Fantastic Digital
Mentored students on digital painting techniques

Skills


Adobe Photoshop, digital painting, traditional drawing, traditional inking, conceptual art, traditional painting, sketching, graphic design, basic animation (2D/3D), Modo, Maya, Sketch Up, Word, Excel, Powerpoint, costume/garment construction, pattern making


Education


OTIS COLLEGE OF ART AND DESIGN, May 2014, Los Angeles, CA

Bachelor’s of Fine Art with Honors
Studio Classes: Concept art, illustration, life drawing, digital painting, 3D modeling, and 2D/3D animation, graphic design

Workshops


STEAMBOT STUDIOS, Explore workshop, May 2013, New Orleans, LA

Attend various concept art workshops hosted by David Levy (Vyle), Sparth, Rainart, Feerik, Manu, as well as a number of other concept artists and story tellers
Classes attended:
Art in Video Games: Sparth
Story Crafting and Vampires: Amy and Vyle
Life Drawing - Voodoo Priestess: Coro and Manu
Inventing Architecture: Thom Tenery
Painting Fantasy Art: Kekai Kotaki
Character Anatomy: Clayburn Moore
Designing Sci-fi: Sparth